Here’s why you’re overlooking how much VR actually matters(medium.com)

over 6 years ago from Shaun Roncken, Special Projects at Crew

  • Ian GoodeIan Goode, over 6 years ago

    I think the relatively small swell we see now is going to push mobile hardware makers to race to get the best VR-ready hardware, and that's when we'll see VR/AR take off. You're right, no-one's rushing out to buy a high-end PC tower (can't speak for PSVR, haven't tried it).

    That said, it gives some time for the content and workflows to get there as well. It's already come on a lot from gimmicky roller coasters and jump scares.

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