Ask DN: Typefaces for low-fidelity prototyping?

almost 4 years ago from Sam Pierce Lolla, Helping startups w/ product design @ Directed Works

  • Sam Pierce LollaSam Pierce Lolla, almost 4 years ago (edited almost 4 years ago )

    Yup, fair point.

    For me, one reason to try a "bad" typeface for prototyping is that it actually helps me focus on the macro-level as I work. If I'm using a typeface that might end up in production (our web app is Helvetica), I find myself tweaking sizes and spacing instead of going broad and building as many different kinds of workflows as I can.

    2 points
    • Bevan StephensBevan Stephens, almost 4 years ago

      I can relate, I've been through this before. I find it best to use a pen and paper to explore all the possible directions before using a computer to flesh them out. That way there are far fewer distractions.

      And then you need to just be very disciplined with not tweaking the type, stick to just one two font sizes one heading size and one body size, in one colour, and it will be easier.

      1 point
      • Sam Pierce LollaSam Pierce Lolla, almost 4 years ago

        Huge fan of sketching an paper--all the stuff we're prototyping now is coming from loose sketch sessions.

        Learning to sketch first was a huge eye-opener for me early on, but as I've gained experience making low-fidelity stuff, I've started doing more wireframing in Sketch. A lot of complicated interactions that worked well on paper didn't really "fit" on a screen, and I tend to set type much larger by hand than digitally. Could do another sketch round with graph/dot paper I suppose, but I'd just as soon pull out my laptop... there's just something about building it at the right scale that helps my layout process.

        0 points