• Cody FitzgeraldCody Fitzgerald, almost 6 years ago

    I've been working on a way to say this for a while, but I think you nailed it! Icon design is incredibly important, especially for site accessibility (thinking about the fact that a huge percentage of the world won't be viewing your work on a @2x screen).

    To offer a differing opinion, I actually find 'Snap to Pixel Grid' to be very cumbersome and detrimental to effective icon design. Our design system optimizes at @2x (large majority of our users on mobile devices) to ensure that our @1x optimization remains intact, as opposed to the other way around, where over-optimization was very apparent. Our system uses a 2dp stoke, with a 1dp detailing line. For cases where curves are present, we take that 2dp stroke and narrow it to 1.875dp (shaving off .125dp on each side) in order to keep optical weight the same, as well as open up narrow areas for better visual clarity. With 'Snap to Pixel Grid' on, this completely destroys our optimization, as it pulls those points back to the grid, thereby tinting unnecessary pixels.

    Just my two cents on the subject, but I'm interested as to the use of it in icon design. Again, great writeup!

    6 points
    • Inês João, almost 6 years ago

      Thanks for your comment, Cody. It's also very important to understand exceptions so thank you for sharing your way of handling it. If I'm in a similar situation in the future, i'll definitely refer to this comment!

      1 point