Crash Course on Principle I made over the weekend, great for noobs and not-so-noobs.(youtube.com)

over 3 years ago from Pablo Stanley, Design at InVision, Writer at The Design Team, Mentor at Sketch Together

  • Marcus H, over 3 years ago

    Hey Pablo,

    Which of the 2 apps do you prefer for designing mobile app interactions and which one would you recommend to noobs?

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    • Pablo StanleyPablo Stanley, over 3 years ago

      Hey, Marcus! Even though Flinto and Principle do a pretty similar job at prototyping, I don't necessarily have a favorite. They both have some specific features that make them unique. For example, Flinto gives you an animation designer, so you can try things easily, save your animations, and reuse them with other elements. That comes pretty handy when you have a large prototype that repeats a lot of transitions. Principle, on the other hand, makes simple animations super easy and quick. It also has the power of drivers (animations that are controlled by continuous interactions like dragging, scrolling) and a timeline. If you're a fan of the timeline, then Principle is great for you. If I had to make a difference, I would say that I most commonly use Flinto for bigger prototypes and Principle for small interactions or animations. There isn't really a tool that works for everyone. I recommend you trying both and choosing the one that you feel more comfortable with and solves most of your problems :)

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    • Pablo StanleyPablo Stanley, over 3 years ago

      Hey, Marcus. I just made a crash course on Flinto too... if you wanna check it out ;) https://www.youtube.com/watch?v=GfNu015RlzQ&list=PLWlUJU11tp4eh1sLw2VTuc5CuZDPNnsBr

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