Ask DN: "Difficulty Rating" Design Pattern

over 6 years ago from Jason Etcovitch, UI Developer / Full-Stack Designer

  • Alex ChanAlex Chan, over 6 years ago

    Aside from a visual paradigm which many have already proposed in this thread, I would also pay attention to anchoring. Give the user a baseline either in the manner of an example (i.e., this task is harder than task X but easier than task Y) or something more general like time to finish (similar to how recipes typically have a time to prep and time to cook stat).

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    • Jason EtcovitchJason Etcovitch, over 6 years ago

      I absolutely agree; that's something that users will learn as a part of onboarding and ideally will be clear once the rating has been displayed (if they see the number 2 they get a description of what a 2 is)

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