Eli Schiff – Instagram's Abomination Part II(elischiff.com)

almost 4 years ago from Seb Jachec, iOS developer & Comp Sci student

  • Matthew O'ConnorMatthew O'Connor, almost 4 years ago

    I'm one of them. If I had to really design things I would not have a job (or be as good at my job), but with modernism/flat design I just play with squares all day, and I'm happy to push my agenda at work to make my job easy for myself and developers.

    I'm luckily backed up by facts like a minimalist chrome is more light weight (due to no images), and therefor easier to build/maintain. And that quicker to design/build UIs work better in an agile working environment.

    But really I don't see anything wrong with a (done well) non flat UI. And I have been hellbent on removing artistry from my UIs and as I'm more comfortable using math to decide why/where I place UI.

    8 points
    • Daniel De LaneyDaniel De Laney, almost 4 years ago

      There is a real, important difference between what it means to “really design things“ and just injecting illustration into everything you do for no reason. You can be a great designer without also being an artist. Artistry is great on its own merit, but it’s not the same thing as design.

      6 points
      • Matthew O'ConnorMatthew O'Connor, almost 4 years ago (edited almost 4 years ago )

        I completely agree. Obviously I do design systems, flows, interactions and basic interfaces. But was being flippant with my words there.

        If you want your stakeholders to stop thinking design is only about aesthetics, stop reacting to the aesthetics of every new design idea.

        I was using hyperbolic language that matches the tone that "design is only about aesthetics".

        0 points