Ask DN: Where do you draw the honesty line?

over 4 years ago from Chris Arnold, Partner at Authentic Form & Function

  • Anthony Gibson, over 4 years ago

    I think the hardest part about landing one of your first jobs within the industry is that you don't know what the industry is like unless you work within it. It's also really hard to get quality feedback on any of your work unless you already know a handful of people within the industry that know the right type of feedback to give you. I think the most beneficial step we can take for not only people already working as designers, but also people who are aspiring to get their first job as a designer, is to be as honest as possible and explain context behind feedback.

    So much of what we do is in the grey and almost entirely dependent on the priorities of the client/company we work for. I've lost track of the times that I've had to re-priorities the "right" design process in order to fulfill whatever constraint was placed on me. And isn't that our jobs? Make the best use of the resources we have, and find creative solutions to complex problems?

    Looking back to before I got my first job as a Designer it was really hard to understand that good design was more about solving problems than looking good. On top of that, new designers don't have enough experience in the field to make an argument for why certain design decisions are the "right" decision.

    Thats my 2 cents: Talking about process and context is as important as how pretty the design is.

    7 points
    • Chris Arnold, over 4 years ago

      Great points. Half the battle is understanding what quality design work is in the first place, and the rest is trying to apply those approaches to work (e.g. client work) where the slate may not be free and clear of some junk.

      1 point