Why Designers Should Code (But Shouldn't Push Code to Production)(jlzych.com)

almost 6 years ago from Jeff Zych, Head of Product Design at LaunchDarkly

  • Jonathan YapJonathan Yap, almost 6 years ago

    I agree. That's what peer reviews are for. Rolling your sleeves up and get your hands dirty in code is one of the best way to learn and understand how things work. Keeps you grounded and understand the limitations.

    I've rolled out full fledge feature myself and learn many things through peer review. That gave me an idea where the limitations are and where I can push them. SVGs is one fun and good part to play around with.

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