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almost 7 years ago from Daniel Winter, Designer & Developer
I don't think the market share of OSX outside of Europe and USA is a huge factor for app devs of the western world
Yes. That's true.. only for western world.. may be...
I'm not in love with Sketch yet. because I've never tried that.
While I started an iPhone recently for Testing. Now I'm sure how Mac would be. As a Windows user, I might break it in to two pieces :P (which I'm doing with the iPhone :P )
The reason is Windows and Mac works in different way. You'll feel the same when you use a WIndows..
Its time to sleep now... Its almost midnight here.
Thanks for sharing your views.
~Surjith
Check out Corel's suite of design apps for an alternative to Adobe: http://www.coreldraw.com
Sketch for anything but OS X just isn't going to happen because it relies on technologies built in to OS X. It would require a complete rewrite of the entire rendering engine, every algorithm behind every tool, the plugin API, and every other bit of the app you can see and can't see, and constant testing to ensure it looks and works the same on every OS. Even massive Adobe has trouble managing that.
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I never doubted that OSX's market share overall ain't big. In fact its about 16% in the USA, 9.5% within Europe and under 1% in India (http://gs.statcounter.com/#desktop-os-IN-monthly-201408-201508). But as you mentioned some of these are developing countries where you might not even be able to charge the full price. And it would only be possible if you would rewrite the app from scratch. OSX provides lots of drawing functions that sketch uses, if they had to redo all the code I'm sure many functions and speed would suffer from a rewrite, especially if they do it in Adobes way for example.
OSX still is the better OS for designers, I mentioned many apps that are OSX exclusive and have no windows counterpart in another comment. I don't think the market share of OSX outside of Europe and USA is a huge factor for app devs of the western world to be honest, meaning no offense.