"Slack for Gamers" sure looks like Slack...(discordapp.com)

over 4 years ago from Tom Gantzer, Lead UI/UX Designer @ Splash Damage

  • Mike ArndtMike Arndt, over 4 years ago (edited over 4 years ago )

    Thanks! That's awesome to hear.

    Your thoughts were ours exactly. When working on Fates we witnessed first hand how our community was using a bunch of scattered apps: LINE, Facebook Messenger, WhatsApp and others to coordinate and message each other outside of the game. Mix that with being a team of hardcore gamers and our experience with dated tools like TeamSpeak and Mumble Discord seemed like the natural evolution -- a platform with modern technology to bring these groups together. A single app that filled both needs: superior voice with a modern text layer.

    I've stated it a few times, but what you see here which I will admit has aspects of Slack (which I don't think is a bad thing) is just the base. We have only just started tackling many of the game specific features which will differentiate us even more.

    In response to your two questions:

    1 - The original idea for Discord was to replace apps like Teamspeak and Mumble, which are a little different. The invite link was meant to be a frictionless representation of sending someone your server IP and password each time you would want to add a new member. By making each invite link based we could also attach features to it, like having the links expire or attaching permissions to them.

    As more and more Reddit communities and streamers have picked it up, we are now looking into ways to expose these groups. A list of/way to discover public servers like you mentioned is something we are exploring. The app itself has no problems handling these communities either. Some server with 1,000+ members. /r/speedrun had 280+ people connected to a single voice channel the other week to stress test without issue.

    2 - The short answer is a lot: Java, Javascript, C++, Erlang, Elixir, Objective-C, we use Electron, React and more.

    Edit: stupid markdown formatting

    0 points