"Slack for Gamers" sure looks like Slack...(discordapp.com)

almost 5 years ago from Tom Gantzer, Lead UI/UX Designer @ Splash Damage

  • Andrew HartAndrew Hart, almost 5 years ago

    Disagree. The #channelname right at the top, the channels listed there in the darkened sidebar, the chat having a persons avatar in a circle, then their name in bold, then the text of when the message was sent, then the message in plain text below, so no chat bubbles. Messages from the same person grouped. Messages from different people separated with a separator, and, a date in the middle, if it's been a bit of time. I could go on for much much longer about all the finer details that are exactly the same.

    I'm making a messaging app at the moment, and there's an awful lot of small decisions you have to make. Chat bubbles or not? How wide do you make them? Do you display avatars? For both users? Do your own messages go to the left or the right? How big is the spacing between messages? Does that change over longer periods of time? So so many little things.

    This is a clone of Slack.

    12 points
    • Mike ArndtMike Arndt, almost 5 years ago

      I'd disagree though I am a bit bias.

      I'd be a liar if I said we haven't been influenced by Slack. We use Slack every day at work. We've witnessed how a great communication app has changed our lives and some of that spills over to how we are looking to improve communication or gamers. In fact, some of the stuff we use is open sourced by Slack themselves like their text view controller.

      The idea behind Discord was IRC+Flowdock+Mumble (we used Flowdock at the time), and the early design was heavily influenced by email apps, specifically Sparrow.

      5 points