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Nashville ux manager @asurion, maker @bokehmarket.com Joined over 9 years ago Mike has invited Evan Travers
fingers crossed, as we may learn more from Frederick's response than from the posted article.
Fast, too.
Whole time i'm going through this I think "there must be a lot of comments" when seeing the scrollbar. Truly impressive amount of detail in this. I feel like I can barely utilize all characters in a tweet, and then i see this
Recognizing, understanding and embracing constraints. IMO these rules are true for designers, regardless if they're in the startup space or not. I think these issues come to light in a more harsh/immediate way in startups/small companies.
The codeschool deal at 51% off a year membership is pretty solid too. Ykno, for the designers that should code and all
Like Dirk noted, I feel like a lot of us are guilty of allowing ourselves to get stuck in our comfort zones and being in the trap of "just being too introverted to deal" (forgive my paraphrasing). These are also separate issues imo.
Being introverted in a very corporate environment like I am now can be very exhausting, both mentally and physically. For most days, I have to conserve my energy throughout the day, make sure I have breaks between meetings (if at all possible) and honestly, try to offset my day so I have time to myself either really early or late.
I don't believe it's ever really held me back career-wise. Not being introverted anyway, it's just a tendency that I can actively push against, but it can also be very taxing.
Easily the most tiring things i've done work-related, have been leading or co-facilitating Design Sprints. No way around it, you're around a group people for many hours a day for many days in a row, and you're the leader, steering discussion, etc.
Looks like we/DN killed your project Ben. Unless it's a supreme design irony.
Really do like it. Feedback is part opinion, part wishful thinking. The animation feels a little too jarring of a pop to it. Seems like it'd still do the job of grabbing your attention with it being a little more smooth.
I'd really like to be able to build some simple question trees, and be able to split following questions beneath positive/negative feedback on top-level questions. "Does our experience suck?" - "oh sorry to hear that, what makes it suck so much?" type stuff.
Genuinely curious, which aspect of this is confusing?
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Nicely done Chris, fun to catch you out on the internet here and there