Sam Morris

Sam Morris

Designer at The Guardian Joined almost 10 years ago via an invitation from Cole P. Sam has invited Mario Andrade

  • 14 stories
  • 27 comments
  • 24 upvotes
  • Posted to Monthly Mix: Monthly playlists of the newest music, in reply to Bryant Hughes , Oct 12, 2015

    Is this on the home page or the playlist pages?

    1 point
  • Posted to Ask DN: Anyone using the San Francisco font in their iOS app designs?, Aug 11, 2015

    I think it completely depends on the context. If it's a wholly functional and tool based app, then using San Francisco makes sense. If it's something with a strong brand that users are coming for, then I'd say it's best to put that unique personality across.

    0 points
  • Posted to Why should I use sketch?, Nov 19, 2014

    It depends what you use it for. I end up finishing off the design in the browser and where I'm at now, there's less of a requirement for producing polished jpegs. So in that sense, I use Photoshop simply because I'm quicker with it than I am with Sketch.

    That said Sketch is brilliant at exporting. We've had to export print quality mockups of screens for marketing and sketch allows you to do that incredibly easily. Same for exporting assets, which will help a lot with the app.

    For The Guardian app, we produced mockups in Photoshop and then asset sheets in Sketch. This made trivial to export for @3x when that went down.

    It really depends on the project though. Sketch has it's advantage and disadvantages, so does Photoshop. It's good to see Sketch because competition for Photoshop can only be a good thing. If you don't have a tight deadline, have a good sense of what you're going to do and you're willing to be slowed down for a week or so, then learn something new. It can't hurt to at least be aware of the alternatives, even if you do opt back to Photoshop in the end.

    1 point
  • Posted to Do you design in the browser?, Nov 12, 2014

    I do, but I don't start there. Personally, I find it quicker to sketch out ideas in Photoshop before moving into code. I find if I don't have a rough idea of the design before developing, I'll end up either writing bad code or refactoring quite a lot.

    But I think it's impossible for the original design to be translated to the browser without things having to give. Requirements change, elements render differently and actual data will break your original intentions anyway.

    1 point
  • Posted to Very Goods, the new Svpply, Jun 27, 2014

    Glad that someone is working on a new Svpply, it's a shame they're closing that down as I've only started using it properly.

    However, and let me know if I'm wrong here, isn't the idea of Svpply that it's social shopping and based around user recommendations. How is it going to achieve the same quality and variety if it's a closed community to members for the first year?

    2 points
  • Posted to 80 years of World Cup ticket designs, Jun 19, 2014

    Wow, that tictac ad... Did anyone else get that?

    0 points
  • Posted to Graphic Designer Uses 'The Simpsons' to Redesign NHL Logos, in reply to Archie Bagnall , Jun 09, 2014

    Hi Archie

    0 points
  • Posted to PaperLater - Save the web for paper later, Jun 09, 2014

    Love the idea but Personalpaper.me promptly closed down for copyright reasons. Wonder if Newspaper Club have investigated further.

    7 points
  • Posted to iTunes Concept, May 20, 2014

    My favourite bit, after that long blogpost, was the single comment.

    "Cool works mate!"

    11 points
  • Posted to Photoshop is killing me when..., Apr 17, 2014

    That red is killing me

    0 points
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