Someone succeed to leave adobe for web design and other little things ?

almost 3 years ago from , UI / UX design

Hello everyone,

Always the same question to myself and to other : want to leave Adobe ! : I'm Ui / UX designer, I've started with illustrator (yes never understand why to do a ui design in photoshop, so strange for me), and after that go to Sketch app ! very very good but I don't like where they go (subscription base plan, bad performances etc ...) and go to Adobe XD (pleasantly surprise with this one) but I want to leave Adobe !!!! I don't like company with monopoly !

  • Invision studio for UX / UI design (so good to share with my remote dev and with my client !)
  • Affinity Designer for advanced vector base work or print
  • Affinity photo for photo editing ;)
  • Luminar to replace Lightroom ( think many designer go to photography one day, and I made the move 1 year ago ;)
  • Final Cut Pro for video editing
  • Motion for an after effect alternative

Do you succeed to make the move for a professional and serious job ?


  • Tyson KingsburyTyson Kingsbury, almost 3 years ago

    I've made the move from using adobe for the most part...our team here is now using Figma almost exclusively.

    7 points
    • Bagus Fikri, almost 3 years ago

      yeah, its awesome and better for UI design actually...

      0 points
    • Mick NMick N, almost 3 years ago

      Same here. Our team pretty much uses Figma exclusively now.

      Being able to collaborate, present, mark up/comment & hand-off all from the one program is absolutely critical for a remote team like ours now. It has completely changed our workflow in ways we didn't expect.

      I'll fire up Affinity Designer or Photo if we ever need more complicated asset management, and on the very odd occasion I'll fire up Ai / Ps—but I believe that's more out of habit rather than necessity.

      0 points
      • Tyson KingsburyTyson Kingsbury, almost 3 years ago

        pretty much the same over here...

        I'll fire up Photoshop only for doing some intricate image work etc....and for logo/branding design, i still fire up Illustrator...(mainly from habit as well...just used to it)

        as for UI/UX work...it's all done on Figma now. Absolutely incredible tool...it's changed the game :)

        0 points
  • Johannes WeberJohannes Weber, almost 3 years ago

    I think it is very hasty to switch completely to a somewhat beta-product like Invision Studio for professional work.

    As a print designer, I can tell you that Affinity is not even near a proper workflow for designs that contain spot-colors and InDesign and Illustrator still outperform it in this case (which is my case most of the time). As a UI/UX designer I can tell you, that none of the available software does a good job for the UI/UX use case - they lack the ability for proper responsive design with real data and animations - therefore I started to design directly in HTML/CSS only with the little help of a http://styletil.es to get the right overall look beforehand and which can be integrated into your current workflow easily.

    Honestly: HTML/CSS (not JS!) is not that hard and would give the same result with the same effort - and even support small animations and proper responsive behavior and could be shared even more easily (ask your Backend-/Frontend-Dev for a solution)! The code does not have to be perfect: It doesn't matter if your Pro-Frontend-Dev rewrites the code completely - he/she has to do it anyway if you provide a simple static design. So on that front, you're not losing nor winning anything besides the fact that you will get better over time and get a proper feeling for problems that could occur during the design process immediately. And the day will come when your Pro-Frontend-Dev says something like "Perfect work, nothing else to do here. Now we can talk about the fullscreen 3D raindrops you wanted to be generatively created on the website for the client."

    So yeah: Designers should code. And it isn't their passion nor will it be ever (visual != code) - but nobody said you need JS with its (for a designer) heavy to grasp concepts and logic. But after little to no time, HTML and CSS will feel like writing a word document. Have a look at some Browser-Tools or ask your devs for help to set up an easy to use environment with hot-reloading to get direct visual feedback - it will feel like dragging rectangles around in photoshop with just a small amount of wizardry added. And then just use it. Don't tinker with its configuration or extension in the first place. That will come when you feel safe in your workflow and you will learn to love the endless possibilities!

    6 points
  • Andrew C, almost 3 years ago

    Just pay Sketch. You can even delay paying them and just not get feature updates.

    I’ve transitions to Sketch after two decades with Adobe and never looked back. Adobes engineers are masters, but their product design was too cumbersome for... product design.

    Figma is also a nice option too. Give Studio a year and revisit it.

    5 points
    • Wesstong Jr, almost 3 years ago

      Filma is a great tool ! Totally agree ! But web base software give me bad performances ;( and for InVision studio , i’ve play with it a lot recently and i think in 2 month it will be ready ! Already great feature in it , if Invision fix some bug and add some little function it will be near from the perfect tool

      0 points
    • John PJohn P, almost 3 years ago

      Adobes engineers are masters

      Illustrator GPU support has been broken on the latest Macbook Pros since November...

      0 points
  • Peedu TuiskPeedu Tuisk, almost 3 years ago

    Sure, straight to code.

    1 point
  • Andreas Ubbe Dall, almost 3 years ago

    You can do pretty much everything you need with most of the offerings out there. Sure they may have small advantages and disadvantages compared to each other, but just use whatever you're comfortable with and don't worry too much about the tool itself.

    0 points
  • Fredo Tan, almost 3 years ago

    Sketch + ProtoPie + Zeplin, all you need.

    Otherwise, you could stick to Adobe XD and it would be: Adobe XD + ProtoPie + Zeplin

    0 points
  • Michael Reich, almost 3 years ago

    Also canceled Creative Cloud and now using mainly Sketch, just for Image retouch and print I use my old CS6. :D

    0 points
    • Emi RozeEmi Roze, almost 3 years ago

      Ha! Me too. I have Photoshop and Illustrator CS5 on my personal machine because I don't want to pay for CC. They still work mostly ok! I'm sure it's not going to last forever though. I hardly ever use them except to prep stuff for print.

      0 points
  • Kemie GuaidaKemie Guaida, almost 3 years ago

    I use the following:

    • Sketch for UI (despite other people's experiences it works very well for me)
    • Affinity Designer for illustrations/assets/print work
    • Affinity photo for the very rare photo edit I cannot do in designer (open it about once every 3 months)
    • Illustrator cs6 for whatever I can't do properly/easily in AD, and for legacy files.

    Don't do video/motion or any heavy image editing.

    0 points
  • Mike MulveyMike Mulvey, almost 3 years ago

    I've moved on from Photoshop to Sketch for app/website mockups. If you don't think $99/year is reasonable, find a different line of work.

    As for me, I have no problem handing over my money for a good product. Sketch is worth more than $99 per year.

    0 points
    • Wesstong Jr, almost 3 years ago

      Like I said it’s not a price point of view , it’s the hypocrisy of the speech of the company . And like i said performances of sketch app is not like 2 years ago, I use sketch app since 3 years and sketch was always buggy and laggy but now it’s worst than before. Sorry to say that but sketch was a precious photoshop alternative for UI but not a great tool

      0 points
  • 李 大毛李 大毛, almost 3 years ago

    Do not use Mac, it's made by a monopoly company!

    0 points
    • Wesstong Jr, almost 3 years ago

      In the computer world we don’t have too much choice ! Windows 90 % of the market and Apple 10 % , we don’t have the same definition of a monopoly ! Please don’t tell me Linux ....

      0 points
  • , almost 3 years ago

    Thanks for your answer and sharing to the community.

    I know code pretty well but I’m most a right brain guy and I’m very happy to have this skill but I don’t like to code. Print is not my main activity but like everyone I want to use the right tool and improve a skill in a software with potentially no limit in this skill.

    For sketch, the problem for’me was what said and the philosophy of the founder of bohemian coding 3 years ago, when he critized Adobe with the subscription plan. At this time I could install sketch with my 2 computers, after that : only 2 computer, after that only one computer , after that 99$ for a year of update and for one computer ... and sketch became very buggy, very laggy , my friend who don’t pay for the update can’t open my files, was very disappointed... it’s not for money but principle !

    So decided to go back with Adobe ( Adobe Xd surprised me, not like sketch but with very very good point) .

    But illustrator seam to me like a dinosaur of the design (just a quick exemple : we don’t see live the color of the element when you change the color, need to apply, to make a group with a lot of elements is so boring etc..), Lightroom is very good with the iPad app too. Pemiere and after effect are so tricky to understand and master, the UX and the UI of these software are so bad to me ! It’s a torture to use them ! Photoshop is photoshop , so good and so bad ! And the monopoly !!! Don’t like that at all !

    This is the probleme : to want something different, outsider , new , do you think it’s possible without sacrificing quality of’our work or put some unnecessary obstacles ? Like someone who want to go in the filmmaking industry with iMovie ? A good tool to start with but after a moment you will need to use the right tool !

    0 points
    • Account deleted almost 3 years ago

      Just get over your prejudices and use sketch. It seems like you want to and your reasons for not doing it are weak. To paraphrase Tim Ferris - If you want to run a marathon, train like a marathon runner. If you want to do product/ui work, do what most people are doing and use sketch or figma.

      1 point
      • Wesstong Jr, almost 3 years ago

        I’m totally agree with you , and it’s exactly the reason of my asking in DN ;) can we train like a marathon runner without Adobe !

        0 points
        • Account deleted almost 3 years ago

          Yep, use sketch or figma. Then use pixelmator or gimp or something for photo editing. Easy.

          0 points
  • Joe Roberto, almost 3 years ago

    You don't like Sketch's 1-year subscription-based plan ($100)? But you came from a platform (adobe) that charged you $20-40 a month to use one of their pieces of software?

    Beyond Photo & Video editing, I have migrated to Sketch across the board.

    That being said, I cannot stand peoples arguments about putting design blame on the software they use. If you understand design, and how to design, you should be able to use Microsoft Paint if you needed to create a design. Find what works best for YOU and use it.

    P.S. I stopped supporting Adobe when they forced me to pay a $300+ cancelation fee to end my Stock Trial.

    0 points
    • Dirk HCM van BoxtelDirk HCM van Boxtel, almost 3 years ago

      If you understand design, and how to design, you should be able to use Microsoft Paint if you needed to create a design.

      Amen. Doesn't mean you should let your tools hold you back. Does mean that if you're used to something, that CAN be a reason to stick with it. Especially if it'd mean replacing your 1 tool with 5 others.

      Also, I'm on Windows. And to be fair, it pisses me off on the odd occasion that in today's age that's still apparently a big deal.

      Rant over, about to have my coffee so I can function without being one of them balcony muppets.

      2 points
    • Mattan IngramMattan Ingram, almost 3 years ago

      I'm tired of people arguing that tools don't matter.

      Let's see how much fun you have painting a skyscraper with a toothbrush. Sure you could do it, but it would be a miserable experience, and the painter who used a better tool would have time to add extra coats or do a nice pattern or a million other things.

      Design is not just the end result, the process and tooling matters because design happens in the real world with deadlines, other people accessing the same design, etc.

      I have come across far too many designers who refuse to even try new tools or processes because "the tool doesn't matter".

      3 points
      • , almost 3 years ago

        I’m so agree with you !

        0 points
      • Joe Roberto, almost 3 years ago

        Don't get me wrong, once you understand the core concepts of design, picking a proper tool that will work for your workflow is insanely important. Not understanding design and blaming it on the 'tools' is what I meant to cover.

        I also dont agree with your non-digital answer of 'painting a skyscaper with a toothbrush' ... We are talking about digital tools here that have the same functions. All the programs above draw a rectangle, ovals, and lines.

        And yes.. tools matter for interacting with other people and making deadlines.. but none of that is a currently stated problem from the original post. I have personally used photoshop, affinity designer, sketch, illustrator, gimp, and figma to design different projects... I can switch between them all without thinking twice... because they all do the same thing.

        0 points
    • Kemie GuaidaKemie Guaida, almost 3 years ago

      To clarify: sketch is not a subscription-based model like Adobes. You pay for updates (and get free updates for the next year for that price), but are not dependent on keeping on paying to use the software.

      0 points
      • Wesstong Jr, almost 3 years ago

        When you work alone yes, but when you work with other designer, everyone need to paid or no one . Always a compatibility issue when you don’t use the same version, for me it’s worst than adobe because an hidden subscription based model .

        0 points
  • Dexter W, almost 3 years ago

    I'm the only one at my company who doesn't use Adobe often, but I also only focus on digital design and not illustrations.

    UI: Figma, Prototyping: Framer, Video editing: Final Cut Pro, Motion graphics (basic): Motion 5, graphics: Affinity Designer (not 100% compatible all the time though with AI files)

    I also code when necessary.

    0 points