We're hiring, but are traditionally NOT an IT firm, we are headed in that direction and need new talents. How do we get them?
For me it was everything mentioned + the impact I could have. In a non-IT company one can still define most of the things, shape the overall landscape. For a designer it's different if you are responsible for a certain part of the system or the whole system.
Also in a non IT company I somehow feel closer to the real world :) More diversity. My friends are now structural engineers, architects, mechanics, mechanical engineers, sales rep, marketing, pricing experts, logistics etc.... As of in the Agency I worked before it was mostly: designers, developers and key accounts. Not that I have anything against that - but the discussions now are definitely more interesting. Everyday I learn something new and get a different perspective - rapid personal growth guarantied!
Now talking about hiring... I have few open positions in my team - no IT company :))) User Researcher, Interaction Designer, Visual Designer, Front-End dev...
We are a global company, presented in most countries of the world and in each under the TOP10 employers! So in case you interested to find out more. Drop a comment :)
- At least some interest in the field/company's purpose. Even if the field isn't glamorous, a passionate CEO who is excited about their product can get you hyped to join the team. Let interviewees meet with people on your team who love their job and it will be infectious.
- Your managers will make or break your employees. They should promote growth and help make our jobs easier instead of harder. Don't just give management out to people who have been at the company a long time, give management roles to people who can lead. Interviewees should meet their potential manager!
- Value an employee's work ethic vs their clocked hours. If they can go home early on Fridays, whenever you need someone to stay late and push out a last minute project, they will have your back.
- Competitive pay and don't be stingy with vacation! Be upfront during the interview process, companies who won't give numbers or make me have to work to see their benefits leave a bad first impression.
Agree with the sentiment. For me the priorities are:
- Interesting/meaningful work
- Higher management that believes that UX has an important role to play
Basically, I want to make sure that I work on meaningful things that will actually go live and make a difference.
- Good pay (make sure you know what good designers are being offered these days)
- Interesting problem, grand vision to help people (or just something their friends will think is cool)
- Smart, talented people to work with
- Environment that values design and shows it in their process
It's all about the problem you are trying to solve. The best people are looking for complex challenges that they can dig really dig into and impact.