• Ahmed Hamzawy, over 3 years ago

    Congratulations Fredo! I have been using Protopie in Dubai for two years now. In the article, engineers handoff seems like the main topic, but I feel this is where ProtoPie is short.

    Project starts on Figma, Sketch, or XD, and we use these tools or 3rd parties like Zeplin to handoff to engineers. I assume most of the designers don’t start a design project on ProtoPie before using these primary design tools.

    How can I hand off the specs on ProtoPie to engineers? The article makes it sound like an easy task, but it’s not unless I am missing the point.

    3 points
  • Tony RedfernTony Redfern, over 3 years ago

    I love ProtoPie, it's great for prototyping TV apps. If you're in London UK, checkout the meetup https://www.meetup.com/ProtoPie-London/

    2 points
    • , over 3 years ago

      Awesome! Thanks for the support. I'd love to join the ProtoPie meetup in London myself one day!

      0 points
  • Stefan SmiljkovicStefan Smiljkovic, over 3 years ago

    Protopie is great tool, looking forward to see where its going

    1 point
  • Chinmay Kulkarni, over 3 years ago

    Huge fan of Protopie

    1 point
  • Julian L, over 3 years ago

    ProtoPie's promising, but it doesn't offer much beyond what Axure already does.

    I abandoned it after realizing that it doesn't have a textarea component that allows for text-wrapped input fields.

    0 points
  • Graeme F, over 3 years ago

    wow, congrats Fredo and team

    0 points
  • adrian ioadrian io, over 3 years ago

    Can protopie do forms and integrate with some real data (json), e.g. if you want to mockup a fintech app.

    Or is it mainly to prototype UI motion?

    0 points
    • , over 3 years ago

      Forms yes, you can use the input feature and utilize native and physical keyboards.

      Real data...not yet, but you could use formulas and variables in ProtoPie. They will get you a whole lot in terms of realism and interactivity, especially for a fintech prototype.

      ProtoPie is about prototyping interactions first and foremost, not just motion or animations.

      0 points