5 comments

  • Charly Wiliamse, 26 days ago

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  • Spencer Koss, 1 month ago

    Um ein Puzzlespiel zu machen, muss ich zuerst ein Puzzle machen. Dazu habe ich die Methode boolean.method.ac verwendet. Um zu erklären, wie es funktioniert, werde ich ein Beispiel verwenden. Nehmen wir an, wir haben einen booleschen Wert „wahr“ und einen anderen „falsch“, wenn wir sie also miteinander kombinieren, erhalten wir jeweils ein Ergebnis von wahr und falsch. Wir können diese Operation verwenden, um interessante Rätsel in unserem Spiel zu erstellen, indem wir den booleschen Wert als Eingabeparameter für andere Methoden wie bedingte oder additive Operatoren usw. verwenden. Ein guter Ausgangspunkt ist das Lesen von Casino-Bewertungen unter landbasierten Casinos Leipzig da dies vielen Menschen hilft Finden Sie das beste Casino für sie heraus.

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  • Shane McCleeryShane McCleery, over 3 years ago

    Lovely lovely lovely UX.

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  • Cihad TurhanCihad Turhan, over 3 years ago

    Congrats Mark, It's quite a fun game. Really nice idea!

    Before clicking the link, I thought it was a game related to boolean operations in programming (as zeros and ones) and said to myself, "hey, how creative can it be?" then I realized it's boolean operations in vectors (although they have same logic)

    Two feedbacks:

    • Add a success sound when you successfully complete the stage, or buzzing sound when you fail.
    • I didn't fully get when I should use the operations. Take game-pad icon, I move the base first, then move the other buttons to right. After all, I click "subtract" button. Does that mean all the buttons will be subtracted from base? or, will it just subtract the last button from the button before last? Hope this helps you to get the problem Edit: Never mind! I figured it out after I played a few more stages

    Thanks

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    • Mark MacKay, over 3 years ago

      Thanks for the feedback! Glad you figured out subtract, it works the same in vector editors (the top layers subtract from the base). At first I made a through tutorial, but then I got feedback that it gets boring, some of the fun comes from figuring things out yourself.

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