Completely agree. Overrides are a poor man's states. Also, there are a few different components that have predictable logic, such as input fields, so why not build a simple way to toggle between state based on that logic? I think it's crazy that most of the prototyping tools still don't accept text input .
Completely agree. Overrides are a poor man's states. Also, there are a few different components that have predictable logic, such as input fields, so why not build a simple way to toggle between state based on that logic? I think it's crazy that most of the prototyping tools still don't accept text input .