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over 5 years ago from Richard Sison, Interaction Designer, Dabbler in Front-end Code and Stickler for Good Microcopy.
Hey Dean! Thanks for the feedback.
I agree that the mobile viewport is the weakest at the moment. Having the text left-aligned on mobile but centered as space becomes available shouldn't be too much of a challenge — thanks for that. I think I might have to agree with you there!
But my main gripe is also the images — I want to implement a proper responsive solution using the element so I can just replace the images with more mobile-appropriate versions. The screens (especially the UI overview) squash down too much and are hard to see. I've implemented retina images, but that only affects the resolution — I'd want to have a different orientation altogether (which probably won't include the "objects/decoration" and just focus on simpler, cleaner versions of the screens. This will take a little more effort and time to prepare, but it's on my to-do list!
Thanks for the feedback mate.
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First off, good job and secondly I’m viewing this on mobile so any criticism relates to that experience and not desktop.
The flashes of red on a predominantly black and white design works really well. Typography is also good though I would avoid any centre justification as it’s very difficult to read.
Presentation of work is difficult and whilst I like the idea of bringing in objects that relate to each project, they often sit awkwardly with the devices showing your work.
I would suggest using more flat and abstract representations of devices to showcase your work, that way you could incorporate objects/photographs in a more harmonious way. Your work is the focus and these additional elements should only add texture and not distract.