Designer News
Where the design community meets.
over 7 years ago from Luke Murphy, Design Advocate, zeroheight
A good designer should code and know UX, and also speak Dolphin.
Nah, a good designer should understand code. UX is just a vital component of any design so it doesn't make sense to isolate it or to talk about it separately imho.
I think the most important thing for a designer is knowing how to differentiate between the two, preferably with the use of expansive and considerate visual analogies, clearly labelling the large difference between them. A designer who can take a simple item (let’s say, I don’t know, a slightly stale Hobnob biccy-wick) and clearly, effectively communicate the difference between User Interface design and User D-Generation Ex design is worth at least 80% more than a simple designer who just ‘designs fantastic products regardless of really awfully imposed and arbitrary lines between two extraordinarily overlapping skillsets ’. I mean, who is really mastering the art of semiotics and hierarchy? The designer who doesn’t bother themselves with labels, or the designer who consumes a stale biscuit in the name of enforcing the notion that there is, in fact, a huge and notable difference between User Interface design and User Excavation design? Hmmmm. Not sure about you but my money’s on the biscuit man.
Designer News
Where the design community meets.
Designer News is a large, global community of people working or interested in design and technology.
Have feedback?
Don't you guys think that a good designer should be good at both? When you design a product you design the interface and the experience. To me, making this comparison is a bit pointless because at the end of the day you are thinking of both at the same time.