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over 8 years ago from Cristian Moisei, http://meet-cristian.com
Edit: Just realised you meant for assets. nvm.
If you're designing a site you need to use Sketch and Photoshop, and (you won't believe this) Illustrator too.
Don't be a sith. This isn't entirely true. I haven't used any of them for my last 3-4 projects.
I have never used Photoshop to design a site. Ever.
I prefer a pure vector tool by far. The Transform panel in Illustrator basically prevents me from going back to Photoshop.
I've never used Photoshop for the UI elements, but sometimes the hero images require photo manipulation which is a PS job. Or any other image on the site.
For me designing a website is all of the work. It's not just the vector layouts, or designing in browser. It's all the work that has to go in to the final piece.
Tools like Pixelmator (again mac only, sorry), can handle the image manipulation side beautifully. It's fast, it's beautiful, it's affordable and they could even bring it to the iphone and ipad.
This goes to prove that having specialised tools, built using modern technologies is the way to go.
If I'm editing an image, I will use Photoshop. That's what it's good for. Edit it, export it, use it in your UI program.
I've never used Sketch for a website, and I rarely use Illustrator. There's a lot of tool overlap. Depending on your workflow/preferences you don't need them all.
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Ah this old debate.
The best designer will not limit themselves to one tool. There is an aspect to design which is being a mechanic or a builder, sometimes you need a hammer and sometimes you need wrench.
If you're designing a site you need to use Sketch and Photoshop, and (you won't believe this) Illustrator too.
Then you can use tinypng to make your images smaller.
It's silly to have this "A is better than B" debate.