InVision, Flinto and Marvel are all good products that serve their need pretty well. I have a slight preference for Flinto/Marvel for smaller prototypes, as I think their UI lends itself well to quickly matching up say a dozen or so screens. In general I prefer InVision for larger projects, and that's what we use at my company. I spend a lot of time onboarding people too, but only because it's such a great tool and I want everyone to be able to use it.
Tools take time to learn and new technology has flaws. I have my gripes with inVision as well, but I find their support helpful and their recent integration with Sketch source files has changed my whole workflow for the better.
Is there room for improvement? Sure. But that's a good thing.
InVision, Flinto and Marvel are all good products that serve their need pretty well. I have a slight preference for Flinto/Marvel for smaller prototypes, as I think their UI lends itself well to quickly matching up say a dozen or so screens. In general I prefer InVision for larger projects, and that's what we use at my company. I spend a lot of time onboarding people too, but only because it's such a great tool and I want everyone to be able to use it.
Tools take time to learn and new technology has flaws. I have my gripes with inVision as well, but I find their support helpful and their recent integration with Sketch source files has changed my whole workflow for the better.
Is there room for improvement? Sure. But that's a good thing.